How To Draw Cartoon Eyes Step By Step
In this tutorial, we'll discuss the nuts of drawing cartoon optics, how optics work, and how you lot could use these concepts to develop and experiment with stylistic renditions of the eye.
For additional guidance, I recommend looking at live or photographic references, fifty-fifty if your goal is not to draw realistically or from life. A mirror tin can also exist a not bad way to get a quick glance at proportions and how the face by and large "works".
1. Understanding Cartoon Center Basics
Stride ane
Even when cartoon stylistically, it is still important to note how the eye itself works. I like to think of this as a case of knowing the rules and so you lot tin effectively pause them.
So, let's starting time with the eyeball. Generally speaking, the eyeball is a spherical shape. Notation, we are not necessarily talking about the eye as it commonly looks on the human face—merely the ball. Note the rounded surface here, indicated with some unproblematic cross contours in pink.



Footstep 2
However, we manifestly don't ordinarily expect at eyes this way—without eyelids and contained of the face. Why, then, should we consider the eye'southward shape?
Well, I similar to think about the human relationship between eyeballs and eyelids much like material on an object—eyelids wrap effectually the eye. They are not flat or straight on the eye. Instead, they're rounded, going around the spherical shape of the centre. This premise is illustrated in blue, beneath.



Footstep 3
Have note of the upper and lower eyelid. The shape of the eyes and the eyelids will vary from person to person. Notice how the examples in blue, below, are not direct lines. They even so proceed the rounded nature of the centre'southward surface in mind.



Stride 4
The iris is the circular shape in the eye that typically has color. The pupil is the dark, circular shape inside the iris. It expands and contracts, typically in response to calorie-free. Humans have circular pupils, but you may run into other shapes in different animals. Cats, for case, accept slit-similar pupils.



Pace five
Generally speaking, optics tend to exist an equal altitude apart, with near one eye's distance in between. Again, this is in terms of realistic proportions—stylistic works may exaggerate these proportions.
Keep in heed, however, that "breaking the rules" tin can have mixed results! For instance, larger optics might plow out visually appealing, but eyes that don't take a strong, visual relationship to each other could come off as unusual or visually awkward (unless that's what you're going for!).



Step 6
While we'll focus on cartoon eyes, in this tutorial, it'southward also of import to note the eyebrows. The countenance typically falls above the eye socket, on or near the forehead ridge. Like the optics, the brows can come up in different shapes and sizes.



Step 7
Have notation of how these ideas affect the optics when we modify the angle in which nosotros view the face. In three-fourths view, we run into a trivial more of one centre than the other. In profile view, we primarily see one eye, but we see the eyelids from a dissimilar perspective.



2. How to Depict Simplified Cartoon Eyes
Footstep i
Drawing optics typically have less detail than a realistic rendition of the middle. How, then, exercise you know which features to include and which ones to omit? How practise you draw in a way that nevertheless looks like an heart, but isn't true to realism?
Personally, I find that the key is keeping in heed how the eye works. Your viewer will have preconceived ideas about eyes, how they should look, and where they should be on the face.
Below are three different, stylized approaches to eyes. Notice that, even though they are quite dissimilar, they all visually "read" equally eyes on the character'southward face. Nosotros can break plenty of rules hither without necessarily losing that chatty quality.



Step 2
So, why is that?
Well, at the almost simple, communicative level, viewers oftentimes acquaintance eyes with two circles on the face. That's oftentimes a cardinal role of drawing from a stylistic perspective—finding the balance that you like between communication and proportion. At that place is no right or incorrect answer on that!
This thought of communicating in symbols is sometimes a bulwark to overcome when trying to describe from sight (i.e. drawing what you "see" versus what you "know"). For example, await at the paradigm beneath. We all "know" that eyes don't really expect like this in our 24-hour interval-to-day lives. Withal, we recognize this as an center. Nosotros know that this symbol represents an idea.



Step three
So, when drawing cartoon optics, we can utilise both of these ideas—how the eye works and how to communicate this concept with the viewer. In fact, we tin take these ideas and further apply them to communicate things like emotions or even general graphic symbol traits.
Here are some examples. The only difference between the ii is the eyes. Even so, notice how the first example looks rather sorry and innocent, while the 2nd looks stern. Elements of art like calibration and shape can aid visually communicate concepts like this.



3. How to Draw Exaggerated Drawing Eyes
Stride 1
Personally, I dear cartoon large, stylized eyes. Doing so can bring additional accent to that part of the character or limerick. It tin also modify how your work communicates. Generally speaking, cartoon optics tend to take reward of exaggeration for expressive or aesthetic reasons.
Here are some basic examples of how the heart could be exaggerated to create emphasis or to further craft a stylized aesthetic. I tried elongating the optics, enlarging the eyes, and shrinking/minimizing them.



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Go on in mind that line, itself, tin be quite chatty. For instance, abrupt or straight lines might convey a harshness, while flowing, curved lines could make for a much softer aesthetic. We can use this full general idea to craft different aesthetic approaches to cartoon eyes.



Step 3
The iris is arguably one of the most of import parts of the eye—information technology'south generally where we look when we're looking someone in the eyes! Likewise, it's how we know where someone is looking. Our eyes generally await at the aforementioned spot, together.
Here are some different examples of how one could exaggerate this part of the eye. Each of these examples is identical, with the only variation in the iris.



Step 4
Expressions are often exaggerated when drawing drawing eyes, too. As an case, permit'south experiment with "surprised eyes".
I associate surprise with being "wide-eyed", so I'm going to start by putting emphasis on showing extra whites in the eyes. We could do this in a number of ways, similar opening the eye wide or perhaps making the iris smaller. We can also utilize the eyelids and eyebrows to help button the emotion we're trying to convey further.



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And so, how exercise you know what aspects to exaggerate?
Personally, I call back it depends a lot on pushing the qualities we know and recognize to finer communicate.
For instance, think about what your face up does when you lot smile. Your facial muscles likely move, which could affect the appearance of the eyelids. On the other hand, pitiful eyes might be partially closed or fifty-fifty tensed, if they are filled with tears.
Every bit we discussed earlier, proceed in mind that the eyelids "wrap around" the eye. They stretch and movement, just like the other parts of the face up. These aspects can besides exist exaggerated!



four. Bringing Information technology All Together
Step one
At present, allow'due south take the information we've reviewed and bring it all together, step past stride. We'll work with three different examples hither. Follow whichever you prefer, or use these concepts to develop and experiment with your own preferred aesthetic!
I normally like to think about expression earlier I outset drawing. However, in the case of this example, nosotros'll showtime off with a neutral face.
Get-go, first by laying out the basic proportions of the confront. Call up, the eyes tend to be an equal distance apart. This is a good fourth dimension to call back about what aspects you'd like to exaggerate. Will you go with larger eyes? Smaller eyes?



Pace 2
Again, the eyeball is round and sits inside the eye sockets—the eyelids go around and on meridian. This is why they are typically portrayed with a rounded shape. You don't necessarily have to visually include the entire eyelid (if at all), merely go on in mind how this part of the eye works.
Here, I've fatigued the eyeball in blue then placed simple, curved lines on top to indicate where I recollect I'd like the eyelids to become.



Pace iii
Remember to consider which aspects you might like to omit. Perhaps you won't include the bottom eyelid, or maybe you won't differentiate between the iris and the pupil.
Freely experiment with this, merely keep in mind that unless you're drawing a character that breaks the rules, our goal is generally to associate with preconceived ideas and conventions. We desire to visually communicate, strongly, that these are the character's eyes.



Step 4
One of my favorite things about cartoon cartoon optics is the freedom to experiment with what you want to emphasize and exaggerate. Let'due south try a few different directions ane could potentially take with this.
On the left, I tried adding a spiral pattern within the middle.
In the eye, I went with some abstract shapes and a large circle reserved for light hitting the eyes.
Finally, on the correct, I opted not to include the pupil. Instead, I cut a piece out of the iris.



Step five
Permit'south consider some finishing touches. Remember, nosotros're doing ii things here: we are keeping in mind how the centre works, and nosotros're as well keeping in heed that nosotros can visually communicate the concept of "an eye".
So, for example, unproblematic lines visually "make sense" to stand for eyelashes, even if that's not how they actually look. Nosotros can exaggerate them to push a pretty aesthetic.
I've applied the same concept to other aspects of the face here.



Step six
Every bit I mentioned earlier, I would normally take the expression into consideration from the very first. In this instance, we worked with neutral expressions, just to experiment with the construction of the eyes.
Withal, permit'due south accept a look at how some pocket-size changes can modify how the face reads.
A happy face up, for example, tends to be more than a smile. Annotation how keeping in mind the brows and eyelids can button the expression further.



Footstep 7
The same applies to other expressions, like sadness or anger.



And At that place You Accept It!
We've looked at several approaches to drawing drawing eyes. Skillful luck creating and experimenting with your own accept on eyes—think, when in doubt, reference is a great place to showtime, fifty-fifty when drawing stylistically. Happy drawing!



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Source: https://design.tutsplus.com/tutorials/how-to-draw-cartoon-eyes--cms-31861
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